No beliefs doesn't mean Don't believe
I played more than 1 year with my favourite iPad game, nonograms, when suddenly they changed it. I guess they improved the overall speed, it works with the apple score/game system (aka game center) and they took off a way to choose the game number to play.
It means I cannot go on, solving each and every puzzle, starting from #1 up to…
Just a little bit annoyed, I looked at the apple store to see if they had mentioned it, and while searching I found a similar titled game, nonogramix.
The freemium model was: 1)lite app with few levels, 2)pro app with all levels. Nice way, to try it, and then buy it.
The game mechanics, is basicly the same. Let’s say, EXACTLY the same.
But I felt in love with it immediately, and do you know why? Because design, User Interface (aka UI). I suggest you to try it, and see by yourself (disclosure: I am NOT selling it, I don’t know the game producers).
When I realized what was the reason, I felt once again, the POWER OF DESIGN, the unknown concept that these days became so important; did you notice that everyone put it on its own Cv (before was Problem Solving, now User Design/Experience)?
I’m reading a very interesting book about Design for Dummies (like me, originally a coder), and I want to share the very first concept:
User Experience is just common sense; iterated
Let’s see than what is UI and UX for a
copy similar game.
I payed some money for the new app, but now I feel stupid. Why?
Let’s see all
my the consumer steps:
At the end of the day, who can save or destroy your awesome app / idea / business is just the UX, the User Experience. How to improve it? Build a forum, ask customers’ feedback, play it by yourself.
I’m happy that now I know who’s making my days happier.